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» AC:NH General Board
Topic: Does NH Just Not Fill Anyone's AC Need?

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orry123
 
Name
Jack
ACWW Town
Last Active
1/14 4:32pm
It just doesn't for me. It's just missing something. I will be first to say, I hate the crafting mechanic. Everything about it just made the game feel off. Take the snowmen, for example: Instead of getting snowman furniture, you get a recipe for... More crafting. Weapons break left and right... More crafting. It literally all I do in the game is craft, and since there's literally no QOL features, it's a pain and simply a chore. The game just doesn't have the magic that I love about AC. I'm not whining nor complaining (flame shields on), I'm just stating my opinion. I've tried to love this game since launch day, but it just does not have what made AC my favorite series. It's missing something.
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FeraligatrFTW
 
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12:37am
I have to agree that crafting got old. I have been playing New Horizons less frequently as of late. There is definitely more of a building aspect to this game with the crafting and terraforming. I love terraforming, but I also loved the natural towns that players had to adapt to, rather than just design everything from scratch. Even some of the public works projects from New Leaf have been turned into literal items, like the jungle gym, for instance.
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Chiyoko
 
Name
Angie
ACNH Town
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12:16am
I'd have to disagree and say that crafting is one of my favourite things added to the game. I love that if I want to redesign an area, I don't have to wait until the next day to get furniture, I can just make it on the spot. I also love getting things as DIYs instead of getting non-orderable items that take up room in storage. I can't sell those items because they can't be ordered but I don't have a use for it now BUT WHAT IF I WANT IT LATER. plus, what if when I do decide to use them, I want more than one? my museum rooms in NL were just full of that kind of stuff. in WW and CF it all took up storage space. in the GC game you could only put three things in a dresser so my basement was just a bunch of assorted dressers, and the rest of the town just had junk on the ground

the limit of 5 daily orders from the catalogue though, THAT really grinds my gears. even the gamecube game let us order 10 things. as a result I tend to over-use the crafting furniture just because it's such a hassle to order catalogue stuff

that said, I'm very much the kind of player the series has been gearing itself towards. even playing the first game, my favourite feature was pattern making because I loved to draw. as a depressed kid with over protective parents and no friends, the appeal of the game to me was always that this town is my space that I can do what I want with. also the game has my two real life favourite things: seasons and holidays
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Sievale55
 
Name
Alex
ACNL Town
Last Active
10/17 2:07pm
The longer I play New Horizons, the more disappointed I am. For me, it doesn't fill the traditional Animal Crossing roll because they made the villagers so incredibly lame. They got rid of the "small town feel", killed off multiple NPCs for "Quality of Life enhancements", and made it so you can't even get all of the fruit/flowers by yourself.

I would honestly be fine with crafting and tools breaking if they just put more thought into it. Take the Axe in older games for example. It could break, but it would show tool degradation on it's icon, something New Horizons couldn't possibly implement? Not even like a little bar showing you how many uses are left? What were they thinking?

Bar none, the biggest issue I have with the game is the grinding. I've probably said this elsewhere on this website, but why am I grinding in Animal Crossing?!? Why do my villagers not give me new seasonal recipes like they did for Halloween? Why do bottles on the beach not contain seasonal recipes? Why doesn't Nook's Cranny sell new recipes? Why do I have to waste hours of my life trying to get a recipe drop in ANIMAL CROSSING?

New Horizons boiled down is just resource management and grinding. That's why it feels less like a traditional AC, and more like a mobile game. Pocket Camp feels more like classic Animal Crossing, and that's just sad.

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orry123
 
Name
Jack
ACWW Town
Last Active
1/14 4:32pm
[bq][New Horizons boiled down is just resource management and grinding. That's why it feels less like a traditional AC, and more like a mobile game. Pocket Camp feels more like classic Animal Crossing, and that's just sad./bq]

Amen. That's my issue with it: It simply lacks what made AC so great to begin with. I understandthat everyone loves AC for different reasons. However, Nintendo only catered to the ones who loved the customization with New Horizons. They completely left everyone else out to dry in the wind.

What I loved so much about Animal Crossing was how I could wind down and relax. In NH, the vacation aspect of the game is completely gone. Everything I loved about the series now feels like a giant chore. My favorite aspect of AC has always been the fishing. However, I find myself not even wanting to do it in NH because every 15 minutes my rod breaks. The crafting is something that should have been optional rather than forced, and since there is no item tier that doesn't break, the entire objective of the game has been shifted to crafting. If the series continues down this path, I won't.
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xsmilez
 
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Eve
ACNH Town
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12:12am
My biggest gripe are the animal personalities. I love the GC versions where the cranks were indeed cranky and I would get flabbergasted by what the snootys say to me. Everyone feels so hollow in this one

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clydecalluvr
 
Name
Lysithea
ACNH Town
Last Active
10/17 3:52pm
I think the best way I've heard it described is that in order to give the player a game where they have total control over everything, villagers have basically lost all of their agency and are now just another type of cosmetic decoration for your island. With very limited dialogue options and villager interactions spread across only eight different personality types, having a villager that's your favorite or dreamie feels like it just comes down to their appearance now. I think this takes a lot of the heart out of the villagers, which is upsetting because the game is called Animal Crossing.

It's always perplexing for me that NH has managed to maintain my interest for so long while simultaneously offering me so little. I know that all AC games have never really had extremely defined goals to work towards, but this game above all of the other ones in the series has felt like the one I "finished" the fastest. New updates pull me back in for a week or two, but then I fall back into the grind of just doing quick daily check-ins each day without feeling too much of an overarching purpose. If I hadn't set a personal goal of filling out my catalogs, I wouldn't really know what to do most of the time.

I feel like adding outdoor decoration and terraforming is amazing and innovative for the series, but so many mechanics from older games are kept as is because they're "series staples", but I personally feel like with the better gaming hardware we have today, it doesn't make sense for so many gameplay mechanics to still be identical to how they were in a game for the GameCube back in the early 2000s. The Switch is the perfect console to utilize to turn certain long-standing conventions of a series on their heads. Instead, a lot of the time it just feels like AC has simply been up-resed with a pretty basic crafting feature tacked on to it.
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KaterCeasie
 
Name
Katie
ACNH Town
Last Active
10/17 10:57pm
I hate to admit it but I almost never talk to my neighbors.
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stephxduloc
 
Name
Steph
ACNH Town
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Last Active
10/17 5:13pm
"The crafting is something that should have been optional rather than forced, and since there is no item tier that doesn't break, the entire objective of the game has been shifted to crafting"

I hate that there are no unbreakable tools in NH. It makes gold tools absolutely useless, which is ridiculous because their DIYs are difficult to get and are supposed to be a reward. It makes me wonder if they're planning on adding a higher tier, maybe gems will come back and diamond tools become unbreakable?

Everyone here hit the nail on the head already. Grinding for seasonal DIY's with balloon hunting is NOT fun and we should be getting DIY's from villagers like we did during Halloween. Speaking of villagers, they need more personality and activities. As of now, there is no incentive to speak to them every day. I like when they have a task for me, we need more of that. I want hide and seek, invitations to come over to their house, asking for things, etc.

Lastly, we need minigames back. Tortimer Island was a fantastic addition and I have no idea why they removed it. Welcome Amiibo also had some minigames added. So what gives? Why were they added to New Leaf, then taken away? They need to be added back soon
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CaroleC
 
Last Active
8/8 8:44pm
Like many, I am losing my enthusiasm these days. I share many of the same problems with this game as the rest of you, when compared with ACNL, for example.

We've gone nearly a year with no Brewster and only one minor Nooks' shop upgrade. Despite living on a remote island, we didn't even get to swim until the last part of summer, and we have never been on a boat. Oh, and plus not finding any bathing suits available in the summer like those cute ones in Pocket Camp.

When playing ACNL, I had a lot of fun just fishing by myself down on the beach. Not so in ACNH, where I don't catch nearly as many different kinds of fish in an hour if I do that.

In post #4 above, Jack said:
"What I loved so much about Animal Crossing was how I could wind down and relax. In NH, the vacation aspect of the game is completely gone. Everything I loved about the series now feels like a giant chore. My favorite aspect of AC has always been the fishing. However, I find myself not even wanting to do it in NH because every 15 minutes my rod breaks. The crafting is something that should have been optional rather than forced, and since there is no item tier that doesn't break, the entire objective of the game has been shifted to crafting. If the series continues down this path, I won't."

Exactly!!!

I also don't like that it takes TWO MINUTES for my Switch Lite (when already turned on) to start the game,  get through Isabel's repetitive soap opera talk, and start playing. That's way longer than it took to do the same with ACNL on my 3DSXL.

With ACNH, there's such a push to collect billions of items and display all of them, even if they get in the way. Speaking of which, the rooms in my house are too tiny! And people put so many items outside that it is almost impossible to walk on some dream islands. And that's another thing; they need to FIX the dream situation so people without a Nintendo Online account can still dream (like they could in ACNL), and so you can search for a dream in many different ways (like you could in ACNL). It's about useless right now.

Sometimes I wish that when developing ACNH, they had taken ACNL and modified it so that we could move animals' houses and do terraforming, and left it at that.

I'll probably get my enthusiasm back eventually! This week I ordered Story of Seasons: Friends of Mineral Town and maybe if I take a break and play that for a while, I'll enjoy coming back to ACNH.
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Chiyoko
 
Name
Angie
ACNH Town
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0765-4859-9447
Last Active
12:16am
^ that thing about the rooms is another thing I don't like !!! the only big room we get is the main room, but because the main room has for doors in it, the space we can utilize is limited. NL let us have six rooms, each any size we wanted, and my HOPE for NH was that we could have that again, but also get the option to downgrade rooms incase we decide a room is too big. in NL my favourite setup was having a huge side room as the kitchen, but we only get tiny side rooms, and it doesn't make sense to put a kitchen upstairs or in the basement

I feel like I should clarify in my initial post I disagreed with OP, but that's because I do genuinely think crafting was an incredible addition, especially because as I mentioned it keeps our inventory clear of things you can't order if you can make more whenever you want. tools breaking doesn't bother me personally much since I keep my closet full of different colour tools and I pick out something to go with my current outfit, though I can see why it would bother other people

but that doesn't mean I'm perfectly happy with the game as is. some stuff that bothers me:

- there are just so few items and nearly all of the whimsical items are gone. so much of what we have is just regular furniture. I haven't even made a second player character yet because I was barely inspired enough to fill up my first house

- the native colours thing is annoying, and if I didn't have someone I do daily mail trades with to get all the colours that'd bother me even more

- catalogue ordering limit sucks

- house exterior options are all so normal. no whimsical options at all. I haven't changed my house since my final upgrade but I'm thinking of changing my door and changing it back just to get those last two nook miles rewards

- pleeeeease add a shopping cart to the able sisters oh my god. the other QoL things people talk about I can deal with but I still buy multiple things daily for my villagers just let me buy a bunch all at once

overall it's not enough to make me hate the game, but if we don't start at least getting new furniture stuff after this last holiday update coming up I might finally get bored enough of it to put it down. what's the point of being able to decorate the entire island if we're so limited in selection
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stephxduloc
 
Name
Steph
ACNH Town
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Last Active
10/17 5:13pm
Right, for a game about decorating and customization, there’s a shocking lack of furniture. I’m holding out hope that they’ll bring back a lot of the old furniture series. I also hate that our islands are limited to one color of each series. I understand they want us to play with others and trade with others, but that’s expecting players to spend $20 a year just to get the color furniture they want. That’s not fair for all players. I was hoping after the wedding event that Reese and Cyrus would set up shop and Cyrus would customize furniture we couldn’t, but that didn’t happen and probably will never happen.
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WiiFitSasha
 
Last Active
4/16 11:55am
The small town feeling is gone. Not much else to say. I have much more fun in NL.
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waterdragon
 
Name
Jade
ACCF Town
Last Active
9/24 2:23pm
New Horizons is Minecraft with an Animal Crossing texture pack.
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WestonCarrie
 
Name
Carrie
ACNL Town
Last Active
10/15 11:27am
While there are things I don't like about the game (missing NPCs and gyroids, for example), I absolutely love the freedom and choice in this game.  I can change my hairstyle without having to guess what the result to the answers to the hairdresser's questions will be.

If a villager moves, their spot becomes open, and I don't have to worry about a random house plopping down where I don't want it.

I do tire of my tools breaking and now I just buy new tools since I have more Bells than I can ever spend.

Again, while I do miss some features of previous games, the amount of choice and freedom in this game - including clothing options, placing furniture outside, etc. - is refreshing.  I've played all previous games and loved them all (though WW got rather boring with only 2 events and greatly pared down villager interactions).

This is also the first AC game since the original GC version that my spouse has played for more than a couple months.

To each his own, but I can definitely disagree with this thread's title.
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Skyk123
 
Name
Sky
ACGC Town
Last Active
7/1 11:46pm
I miss:
- More dialogue
- The café
- Copper and Booker
- Actual multiplayer features/mini games (literally, I don't know what to do with people other than walk around???)

I don't like:
- Crafting and the fact that weeds become items that I have to deal with
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StarlitGlitch
 
Name
Star
ACNH Town
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10/17 9:37pm
I've heard that there might be new dialogue from the update we just got! But there's still a lot missing.

I feel tired from having the power to bend everything to my will, including apparently neighbor's free will since they'll go along with anything...
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Bunny1258
 
Name
Kels
ACNL Town
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12:23am
Pretty sure the new dialogue is just some stuff pertaining to the Lunar New Year, so basic event dialogue. I actually saw a pretty good video on Youtube analyzing the shift to more bland dialogue in NH and how it was intentional and likely to stick around, so I'm not too optimistic about a dialogue update coming to the villagers
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Better
 
Name
Sonic
ACNH Town
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6/18 8:22pm
I got the game 2 months ago and am playing blind. I didn't look up any spoilers or know what new things were added. The game is pretty but it is like an animal crossing shell?? Not sure how else to describe. If your gonna make crafting and terraforming a thing in the game they should have made it easier. Crafting one item at a time is annoying. Withing a month i used what, a hundred tools? And terraforming isn't easy. I wish you could edit your towns layout by other means (think harvest moon).


The biggest gripe is no connection to your villagers. Mine say the same things over and over. I thought in time it would get better but nope. A bit disappointed but happy to have a new game I guess
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vote4ghosts
 
Name
Lela
ACNH Town
Last Active
6/23 9:15am
To reiterate what Chiyoko said:
"- pleeeeease add a shopping cart to the able sisters oh my god. the other QoL things people talk about I can deal with but I still buy multiple things daily for my villagers just let me buy a bunch all at once"
YES - I need a shopping cart at the Able's, and I'd also love for the option for items to go in my pockets instead of on me, or in my storage at home.
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miamariexo
 
Name
MiaMarie
ACNL Town
Last Active
10/17 12:55pm
I like the game but I agree that it is missing a lot of the charm from the early games. I really wanted it to be like the GC version as far as the villager personalities, events, and general feel. Just with touched up graphics and decent multiplayer. NH is great in some ways but the villager personalities, items, multiplayer, and events are seriously lacking. The shop really needs to be upgradable like in previous games. The cafe needs a comeback too.
I'm really hopeful that they will continue to add these things to the game, but we will see.
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Khaiden
 
Name
Khaiden
ACGC Town
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6/7 8:08pm
Having played it for a bit over a month now, I can tell the "unique spin" of this game is the DIY and crafting of it. Nearly every game after the originals on the N64/GCN has had a "spin" to it to make it uniquely stand out from the others at the expense of other elements that have to get altered or removed altogether. City Folk had the city area, removing a lot of those buildings from the town; New Leaf had you become the Mayor and thus becoming a bigger deal than just a regular villager that chills out with everyone else.

One fear I had before it came out was that they would go too hard on the crafting aspect, thus selling out to the Minecraft fad other franchises have done and taking away from great things the series is known for. Having actually played it, though I have mixed feelings that mostly steer towards the positive.

I found that they did indeed go VERY hard on the crafting aspect. Some people say it's optional, but that's a lie. It is absolutely necessary to progress through the initial story, and to not partake in DIY means you're either trading everything left and right and/or missing out.

All of this, however, hasn't bothered me so far. I can objectively see they have focused on this at the expense of other beloved elements of the series, but you know what? It's all still managing to be Animal Crossing. I play the game and I don't feel like it's a Minecraft sellout. It is still very much the Animal Crossing experience.

The only thing I really dislike is the lack of returning furniture/wallpaper/flooring. A TON of furniture series are not in this game, and I think it's because of the DIY. The Kiddie series for instance, got remade into a variation of the Wooden-block series, but it's really not the same. And that's just ONE furniture series. I'm sure I'm not the only one who's bummed because their favorite series didn't make it into the game. I was SO ready to decorate a room of the house with the Modern series, but alas.

I'm seriously holding out hope that all of these will come in a future update. With what they did with Leif and Redd, for instance, it is clear they are having previous elements of the series come back through updates, and that's okay with me.
Also, it is really strange that Nook's Cranny only has one upgrade. Never before have they made the store so simple. Perhaps there are more upgrades coming to it in future updates when the catalog becomes bigger with all the returning furniture? Then a bigger store with a wider selection will be justified, right? Fingers crossed.
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StarlitGlitch
 
Name
Star
ACNH Town
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Last Active
10/17 9:37pm
^I saw that there are more DIY furniture pieces than ones found at Nooks. Kind of explains why there's only one upgrade but I also wish there was less of a focus on crafting. I also miss old furniture clothing I don't need it all back, but somethings that still feel like the old ones would be nice...
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BMyRosie
 
Name
Brandi
ACNH Town
Last Active
9/6 10:41pm
I am super late to the party. I didn't have a Switch and couldn't afford one at the time to just to play AC.  Luckily I do have one now, I just started my first island on Feb. 1st and I'm playing mostly blind - I stayed far away from any spoilers. Anywho, I really like the game so far, I'm only a few days in - got Blather's in his museum, and the Nooks are in the cranny

I love the Nook Miles system, I love the new island designs and the idea of terraforming is exciting me to no end. I don't mind crafting, and frankly it's nice to know I can grind out things instead of having to well, play with others to trade.

I know it's sacrilege, but I'm very shy and bad at typing in game - so sometimes I really just want to play alone and progress, and that's really nice.

I LOOOOVE being able to sell at night when I'm just running around fishing and collecting, it's great to wake up to money to spend for the new items cycled in the shops in the morning. I personally haven't figured out how to make massive quantities of bells (days with the power switch are over, huh? lol) but I find earning bells the good old fashion way is so much easier now.

I also never really had the mental fortitude to deal with all the villager personalities and trying to figure all that out, so I'm kinda happy thats less important...forgive me

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TheWildShadow55
 
Name
Carson
ACNH Town
Dream Code
5486-6722-8247
Last Active
10/13 6:00pm
Even though I do agree that New Horizons has a ways to go, it has made me relatively happy playing the game, seeing how I've become a much bigger fan ever since I got NH, heck I even earned a really close friend through this game, so I'm definitely grateful for it
As for the missing features though, I do miss things such as The Roost, gyroids, various other NPCs, certain furniture, but I try to remember the unfortunate timing of when this game was released and developed, and that developing games takes time, so I'm patient for updates. Heck, New Leaf got updated 3 years after the game came out, so who's to say how long it'll last for NH (hopefully just as long)? I also have hope for NPC returns, since it is possible to obtain posters of absent NPCs such as Brewster, and the models are in high quality, so the game acknowledging them is a good start imo.
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AC:NH General Board » Topic: Does NH Just Not Fill Anyone's AC Need?

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