Never played it either. The board game mode seems awful and extremely boring. It's just a random number generator, pretty much. No skill involved. No mini-game rounds. No fun items... What even is the point??
The mini-games included outside of that mode though... those look fun! Wish they released just a mini-game compilation instead. That could be a fun idea.
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Unfortunately since it was made solely to sell amiibos, it shows. To be fair, there're some good things about it imo. I remember enjoying the aesthetic and the music, and the little interactions between characters were charming and fun to read. It was also pretty cool that you could choose the month to play with, which changed up some of the events. You can also "level up" your amiibos and unlock new outfits for them.
The downside, and this is the big one, is that there was just no real purpose to the game. It's mostly luck, and even then, nothing really has any consequences. There're no minigames at the end of each turn, so it ends up being an exercise in tapping your amiibo to roll the dice, moving them down the linear game board (of which there's only one despite the different months) and reading some character dialogue. There's just no sense of progression or achievement. It's a shame because this type of game has some potential if it were more like classic Mario Party.
I own the game, and having played it only two or three times with friends, we actually got a pretty big kick out of it. I definitely don't think it has much replay value, but for a one-off experience with some other people, it was a grand old time. I got it as a gift, so I can't comment on if it was worth the price paid, but the free amiibo were a nice add. Or should it be considered a free game with the purchase of the amiibo? I agree with others that it could have been a much better game with some expanded game board options and the addition of some mini-games.
Crossing animals since 2003.