It's like they made this gorgeous game with great controls on a dream portable system that you can also play on a HD TV..... and then gutted it and left it a dang SHELL of the previous game. It's infuriating.
I get the feeling that some things are coming that are currently missing, I just can't wrap my head around why Nintendo is time and update gating this game. Events don't exist in the game without an update, the event doesn't work if you time travel, etc.
What will this game look like in 5 years when Nintendo is off to the next system and the switch is a forgotten and retired DS with no more updates. I get that they are trying to encourage playing with others, but I still can't message my friends in my friends list to tell them to come to my town for the first time. Since game release I've wanted to play with them but I have no way of messaging someone who hasn't been added to my friends list in game to talk to them. I can log into my windows live account and message friends on my phone from my Xbox account without even using the console.
Nintendo has weird priorities with this generation. They are trying to forcibly encourage group play but not making features for proper online play. They are trying to force everyone to buy a separate switch like this beast is easy to carry around as a smart phone. They are remastering every game ever released on the wiiu but have made less than 10 new first party games this whole 3 years of this console. They switched to digital triggers and every game that really needs analogue controls are hurting for it to the point some devs are adding GameCube controller Support to compensate. They can't sync a headset to your console. They added hd rumble and hundreds of other controller features and barely use them in any game they make. Just pay an extra $20 per controller or joycon set for features not used in 80% of the games.
I dunno, I kinda rambled a bit.
Check out my Seller thread for your AC:NH Villager needs
Sphithix Nah your frustration and points are valid
I still can't believe I paid ~85$ for the game and online membership. I love this series so I don't necessarily regret it, but.. it's a lot for what feels missing overall. Side note, I wanted my little sister to be able to make her own town as well but that's obviously not going to happen seeing as we'd have to purchase everything again.
"you cannot find some flowers and fruits if you do not play with other people"
"you cannot find the other colors of the nook miles items if you do not play with other people"
This isn't a particularly huge change over older games, though - it was pretty much always tricky, by design, to get all of the fruits without trading with other players (yes, it was possible to do it solo, but it took a very long time because RNGesus very often didn't smile on you ). The "native" Nook Miles items are just an addition to that same concept.
Animal Crossing is officially described as a "communication game" and trading with others is intended to be a part of that design, as of Wild World. Of course, that absolutely doesn't excuse there being no apparent method to do this on your own - this previously was the case, and that shouldn't have been changed, and this is one of my (admittedly very few) gripes with the game, as well.
Spithix - You have some very fair gripes, but you might want to double-check a couple of them. For example, Nintendo only used analogue shoulder-buttons one time, on the GameCube - literally all of their other consoles that have shoulders use digital ones, and nobody seems to have noticed that they stopped using them until now, so it looks like it can't be too big of a deal.
And there have definitely been more than 10 new first-party titles on the Switch - there are at least 30, excluding ports and excluding new and ported third-party titles that Nintendo has published under their banner. Including the ports and the Nintendo-funded-and-published third-party content, and including the Nintendo Arcade Archives titles (there are 14 of these, and they're published by HAMSTER, which is the company behind the Arcade Archives series), there are 72 first-party/first-party-published titles currently listed on the Switch eShop, at least here in the UK. This may vary slightly in other regions, but it can't fairly be said that Nintendo is providing first-party Switch content poorly whichever way it's sliced. (I'm not counting the individual games in the Nintendo Switch Online NES and SNES collections, as those are offered in two catch-all applications rather than individually. However, if we subtract the two applications and then add each first-party NES/SNES inclusion at the time of writing, then there are a total of 116 first-party titles available for play on the Switch at the time of writing. )
PennyGwin, I mean "new". No re-releases, no remasters, no ports, no redone older game, no hd remaster,etc. An actual new game. I can only count a few: Pokemon sw/sh, Mario Odyssey, botw, AC:NH, Luigi mansion 3. I'm not even counting entries like let's go Pikachu and evee since they basically took yellow version and redid it with stripped down mechanics but higher graphics and features or links Awakening, yeah they did a lot of work on that but it's the Gameboy color game remastered.
Nintendo hasn't been pushing out a lot of new titles like they have in previous gens. Well the next two consoles after the GameCube had motion controllers which you could control the movement of for light presses or slight movements and if that wasn't enough they had GameCube ports on the Wii and made a first party adapter just for the Wii u to use GameCube controllers. I mean with the current rumours of games like Mario sunshine coming to switch you kinda need an analogue controller to control the rate you use fluud at. Racing games on switch so far have had to utilize the right joy stick as the throttle because the triggers are pressed or not, there is no in-between.
It's limiting. And it's not that nobody noticed, they literally spent the last too gens with motion controllers and GameCube controller ports.
Check out my Seller thread for your AC:NH Villager needs
Or bushes gone? or gracie gone and her sets like princess set? and the island doesn't have minigames or exclusive items?
I do like some of the new features but... they removed a lot.. and I'm irritated that they made it so even the golden tools are breakable.. and when you need to climb the cliffs or use the pole vault it doesn't auto know which tool to use.
Hopefully, some of these issues resolve and they add more stuff.
I'm also VERY VERY disappointed they don't have a rose arch.. or flower arch.. the arches now are mehh.
I also wish villager houses were bigger.. at least another room or 2. that would be really cool to see. and i wish they would bring back the flea market.
I do still like new horizons though, but it does feel incomplete. If Nintendo is reading this.. I have ideas to fix this majorly.. I've played EVERY game in the series.. obsessively. and character ideas
I rate/delete people after trading.<3
It honestly seems like with the switch, Nintendo is just feeding off of people's nostalgia and marketing it. Which, ok, good business plan, but it's so easy to see how it is just money for them. I've said it in another post where it feels like Nintendo's new slogan should be "we did the bare minimum".
It's 2020, and to be honest, ACNH feels like 2013 with better graphics. But to compensate for the better graphics, we had to sacrifice content. And to compensate for content, we will be buying DLC 100%. And all for stuff that should have already been in the game already.
While I understand peoples' disdain for paying for DLC for stuff that should have been included in the first place:
I'd just be happy with confirmation that they are going to offer DLC that adds stuff into this game. I enjoy the look and feel of the game enough to actually pay to make it feel whole. Am I alone in this?
OP I am so so glad Im not the only one They left out so many of the amazing things that improved the series in NL and then they just.. leave it out.
"I'd just be happy with confirmation that they are going to offer DLC that adds stuff into this game" my friend and i keep discussing this... he thinks they will, but i think they wont. there was too much stuff they didnt add to the base game for it to ever be implemented later (why would they introduce diving later, etc)
I mean, this is my point in they are marketing our nostalgia. I would 1,000% for sure buy DLC for this game, even if it was, for example, Reese's van coming up and offering a new DIY every week lol. Because they know people love, for example, Reese, they will offer simple as hell DLC, and charge us 4.99 for it. Or, hey, you guys love Gracie's special premium furniture? Love Label? Well we have 2 new shops for you, all for 19.99! What a steal!! But like, it's really not a steal, it's recycled old content that probably should have been included already. Timmy & Tommy's store? 3rd update in June! And all for 9.99!! Like, what on earth. Lol.
I can understand the concerns about the game lacking content and about events being DLC.
It's important to know two things
A. Hisashi Nogami is the Producer, he previously was the producer on both Splatoon 1 & 2, both of these games featured prominent Free DLC updates over a year that added a lot of new content. It's clear that they will at least be adding in all holiday events as they occur. This means TT can't spoil them and I would assume it means in non holiday months we will be getting alternative events involving the characters not present as of yet.
B. We were always going to lose stuff, the jump from a 3DS game to a Switch title required an overhaul of the graphics this meant that every furniture item, every villager and every fish, bug and fossil needed improvements. If you were expecting everything from NL and more, you weren't managing your expectations.
The good news is it looks like this game will get an update every 2 weeks that will add more content, it's entirely possible these updates will feature new special characters, events and furniture.
There is also no indication of paid DLC as of now.
And heck the Amiibo figures and cards seem to be selling well so we might even see an update on those.
"While I understand peoples' disdain for paying for DLC for stuff that should have been included in the first place:
I'd just be happy with confirmation that they are going to offer DLC that adds stuff into this game. I enjoy the look and feel of the game enough to actually pay to make it feel whole. Am I alone in this?"
Not alone. While I'm pretty happy with the game and I find myself playing it for at least a couple hours at a time, confirmation that DLC will be available in the future would be nice. I definitely miss some features I didn't think I would.
you cannot increase the size of the other rooms of your house Yeah, I agree I don't really like this.
you cannot find some flowers and fruits if you do not play with other people I haven't really dived into this, but I think you probably get fruit from other villagers. At least in NL you could send letters and they will give you fruit sometimes. (I asked for an apple and I got a letter back from a villager calling me "Hungry Verity" and gave me, not the fruit I asked for, but a fruit.
some flowers and fruits were removed I think the only flower they removed was violets. The fruits I kinda understand there was alot. I even dare say to many. They might add them later through DLC.
gyroids and diving were removed I wish they would have added gyroids to the museum tbh. I am glad they got rid of diving because I hated it.
you cannot find the other colors of the nook miles items if you do not play with other people Honestly most ppl have wifi and can go to other towns and get stuff. This site, twitter, facebook, ect makes this super easy.
most of the furniture that was in previous games is not in this game I would be surprise if they did not slowly release furniture into the game over updates.
the highest number of villagers that can be in your town is 9 No, its ten.
8 new villagers were added and champ was not added I love the new villagers! Who is Champ?
It’s so people buy the Switch’s online service. There’s a reason you see every video game company nowadays cut back on single player content and continuously add stuff to online (by free updates, paid DLC, and microtransactions). I’d like to think Nintendo would be different, but this is the reality of the modern world of gaming.
"PennyGwin, I mean "new". No re-releases, no remasters, no ports, no redone older game, no hd remaster,etc. An actual new game. I can only count a few: Pokemon sw/sh, Mario Odyssey, botw, AC:NH, Luigi mansion 3."
Yeah, I know that that was what you meant. Here's what's been released over the last three years that meets that particular definition of support;
1-2-Switch Animal Crossing: New Horizons ARMS BOXBOY! + BOXGIRL! Dr. Kawashima's Brain Training for Nintendo Switch Fire Emblem Warriors Fire Emblem: Three Houses Flip Wars Good Job! Kirby Star Allies Luigi's Mansion 3 Mario Tennis Aces Marvel Ultimate Alliance 3: The Black Order Nintendo Labo Pokemon Quest Pokemon Sword/Shield Ring Fit Adventure Snipperclips Splatoon 2 Super Mario Maker 2 Super Mario Odyssey Super Mario Party Super Smash Bros. Ultimate Sushi Striker: The Way of Sushido Tetris 99 The Legend of Zelda: Breath of the Wild The Stretchers Xenoblade Chronicles 2 Yoshi's Crafted World
That's 29 new first-party releases right there, fitting the criteria of no re-releases, remasters, ports, remakes, and re-done older games. And if we include the soon-to-be-released 51 Worldwide Classics that's 30, effectively making it an average of 10 new first-party releases for each year of the Switch's life so far, one for almost every month of every year. (And again, this excludes at least 42 other releases that don't meet this very specific criteria for support.)
You've missed some fun ones!
"Well the next two consoles after the GameCube had motion controllers which you could control the movement of for light presses or slight movements"
"Racing games on switch so far have had to utilize the right joy stick as the throttle because the triggers are pressed or not, there is no in-between."
That's true of the Wii, but the focus of the Wii U was the secondary screen, rather than motion-control. Though some games used the gyros in the Wii U GamePad, I don't recall them being numerous, and it certainly wasn't useful in the case of the racing games example on either the Wii or the Wii U.
"and if that wasn't enough they had GameCube ports on the Wii and made a first party adapter just for the Wii u to use GameCube controllers."
On the Wii U, that adapter was only supported by Super Smash Bros. for Wii U, though - nothing else used it (on the Switch, the drivers for it are systemwide, as it's supported as a USB HID, but that wasn't so for the Wii U). And not all that many games on the Wii used the GameCube ports, either - the main ones that I'm aware of were just Mario Kart Wii and Super Smash Bros. Brawl.
"A. Hisashi Nogami is the Producer, he previously was the producer on both Splatoon 1 & 2, both of these games featured prominent Free DLC updates over a year that added a lot of new content. It's clear that they will at least be adding in all holiday events as they occur. This means TT can't spoil them and I would assume it means in non holiday months we will be getting alternative events involving the characters not present as of yet."
Yep, and they appear to have been clear that they're releasing updates as they are specifically to foil time-travelling, as well as potential cheating. The Splatoon games were very well-supported, and actually had their support-periods extended, meaning that players were given more free updates than had initially been planned.
Champ was a jock monkey villager who was introduced in Animal Crossing: Wild World. He could only be obtained by chance by attending a real-world distribution event where you could get a random monkey neighbour in return for attending with a bottle-note out at sea, so more people probably know him from his appearance in City Folk than in Wild World! He also appeared in the animated movie, and was popular enough to be included in multiple categories of the film's merchandise line-up.
"It’s so people buy the Switch’s online service. There’s a reason you see every video game company nowadays cut back on single player content and continuously add stuff to online (by free updates, paid DLC, and microtransactions). I’d like to think Nintendo would be different, but this is the reality of the modern world of gaming."
You can do all of the trading in ACNH with local wireless play, too, though, and that doesn't require any online subscription.
I mean expectations? They were definitely not too high. It's been 7 years since new leaf, and they delayed launch by 6 months. Not asking for a "7 years in the making BoTW-esque experience", but like, really? I still feel happy with the game, but the problem I am having with this game, that I never really had with the other titles, is that I find myself quite frequently saying "I wish this this that". Don't get me wrong, I think they did do some really good major improvements, but they need to work on A) Quality of life and B) Content. Like, if I have 30 clams, let me just craft 30 bait, it's tedious to craft the same item over and over again in 1 sitting, not riveting content. And if I have a Nook+ task of selling 20 weeds, I would love to be able to pick just 20 weeds out of that pile, not 1 by 1 by 1... by 1...by 1.... by 1.... by 1......by 1.... by 1.
Don't release a game with a 60$ price tag if it's in a state that it needs DLC to be complete. That's a complete game price tag. But, if like it was said about free DLC, that will be just a nit-pick in the end, so long as all the intended content is released at reasonable times. Which I assume would be related around non TT players, so to use a previous example, Timmy & Tommy's store getting an updated in July/June for free would make sense if you don't skip days. Although a downfall to that is that it's limiting even the players who don't skip to wait-times for content that could, in the end, take way too long and leave too long of a "stale period".
I could be wrong of course, but here's my guess: The release date was getting closer and closer. The game was significantly behind where it would need to be to release on time as a full build -- maybe there were some significant bugs that were hard to patch out without breaking other things, for example. That would leave them with 3 options: delay the game again, overwork their employees, or release a game that's only partially complete and then release periodic updates. Well, none of these options are great; all of them are likely to cause fans to be upset, and the second one is morally wrong. Delaying it again would be problematic on a number of levels: it was already delayed once, so people would probably be more frustrated to see it delayed again; the current release date happened to be at a time when many people are looking for a relaxing distraction like Animal Crossing; it's a good distance from their most recent major first-party release (Pokemon Sword & Shield), so it gets its time in the limelight; and last I heard, Nintendo doesn't have any other major first-party games slated for a 2020 release, so they kind of need to put something on the market.
Some people have theorized that it's a marketing thing, but the reason I suspect otherwise is because of the major issues that seem like they should have been caught if the game was complete and had had time to be properly tested -- unless the features were initially working and the day-one patch broke them. I can believe that for the balloons (since the Bunny Day event affects them), but it's less likely that update would have impacted villagers' moving to others' towns. And if they had had time to fully test the latest build before they released it, it seems very strange to me that they wouldn't have tested as basic a feature as villagers moving. So it seems likely to me that either they didn't have time to test thoroughly to find these glitches, or they found the glitches and didn't have time to fix them.
It's frustrating to feel that we got an incomplete game. I'm not a fan of that, so maybe I'm just giving them that benefit of the doubt so I don't get too angry. Because if those were the options, I certainly don't want people to be overworked, but I also would really rather not have had the game get delayed another year.
All that said, I don't really mind most of the old stuff being taken out. I mean, I dunno, did I really need to collect the lovely series, regal series, classic series, etc. for the 8th game in a row (and that's only talking main series games)? Even if you only play games released in the US, this is still the 5th main series game. It's unfortunate for newer players if they might have liked the old ones, but a lot of game sequels do things like that. I do hope some of the old items will be added later (especially things added in ACNL or Pocket Camp), but I don't mind them starting off with mostly new furniture.
I actually feel that this game has less reliance on connecting to others compared to many previous titles. Which is good since with that requiring Switch Online, that would be frustrating. Technically you can get all the flowers and fruit from the Nook Miles islands if you're patient enough, it's just a lot easier to get them via trading. Compare that to ACGC (you couldn't get the highest Nook Shop without having a visitor shop there), WW (same as ACGC, plus exclusive items from Katie), CF (same as WW, plus DLC), and ACNL (same as CF, plus badges you could only get through visiting/having visitors, villager requests for petitions that can only be fulfilled in other towns and refusing/failing requests lowers friendships, and the station remodel requires a certain number of visits). With each of the previous games, it feels like they were locking more and more things behind connectivity.
I would like to 2nd the fact that I've been on many, many Mystery Island trips, I have yet to see any fruit other than Cherries or Apples. And I also haven't seen a single mum, cosmo, or rose. But I'm attributing the flowers to sheer unluckiness, since I have had a hybrid island encounter with my native pansies.
Am I unlucky and impatient, or has it just not been confirmed yet??