Not sure if this topic has already been discussed but I haven't heard any news yet on what our role on the island is gonna be. Tom Nook obviously owns the island so I doubt we'll be Mayor. Are we just going to be regular Villagers who inhabit the island or are we still going to run it somehow? Any thoughts?
Visit My Dream Town & Tell Me What You Think Of It!
Until AC:NH Is Released, You'll Find Me In The Discussion Boards
Going by the most recent trailer, my guess is that the player-characters are just regular people who've gotten suckered into who've bought into Nook Inc.'s new scheme, just as the animal villagers appear to have done.
The ACNH Manga features the main character living among humans, and they win an all-expense-paid trip to the island where they're surprised to see folks like Timmy, Tommy, and Nook himself. Perhaps that will be what happens in this game?
I really hope we're the mayor, even though it seems super unlikely.
Even in New Leaf I felt like we didn't have enough control of the town (not picking where people lived, limited space for PWPs, etc) and considering the idea for being mayor came about after they decided you should have the ability to build PWPs, you can tell that the actual mayor part is kinda half-hearted. I really want them to go all out this time, especially since we're basically building the town from nothing/
The ability to place furniture outside essentially obviates the need for public works projects (outside of certain shops and such that I'm sure will be incorporated some other way), and it's been confirmed (much to my chagrin) that we will get control over where villagers place their houses, so I'm not sure how much point there would be in the mayoral position. It's not like mayors in real life get dictatorial control over where their constituents live, anyway.
I do not! It's way too dictatorial for me, and I love the randomness of AC. I'm glad that we'll at least be shown a previously chosen placement that we can choose to approve, but I hope that there's a way to automate it so I don't have to manually approve each and every one.
Based on what I have seen from the direct and trailers, I think its safe to say the main gimmick of this new game is that you will be able to build your town yourself. Which is quite honestly a nice refresher from the past games, I would love to have the ability to place where villagers houses would be, as this could lead to alot of interesting designs that would truly make each town unique. I also wonder if by the name, you could go to other new islands? Perhaps you could have more then one town? Either way, the crafting system has me very intrigued, with the sign post being able to be crafted, I think that might dictate where a house/tent will spawn. Quite possibly with progression you might be able to have resource gathering semi-automated, maybe hire villagers to gather stuff for you. I think its gearing towards a more player controlled environment.
We've always had some input as human villagers on the development of our town. In the early games, it was limited to upgrading T&T and in later games getting other shops/amenities to be built/open.
NL added PWPs so that you could add decorations to your town, though some were amenities, such as the Police Station. And, as mayor, you could set a town edict (not the right term, but I can't think of what the game called it) that would set certain parameters such as when shops opened or closed, etc.
In NH, it's clear that what you do will affect the development of the island. You may not be mayor in name, but you certainly will have a lot of influence over how the island develops. You're presumably the only one (well, if you're the only player in your town) that can decorate the island and what you do affects whether further amenities are introduced. There's the pathing tool we've seen, as well, allowing for further customization of your island. It seems clear that Tom will rely on you to develop the island. And, if animals will come to you to ask if their house location is ok, then you're clearly viewed as some kind of leader in the island community.
As for it feeling too dictatorial, just consider it like zoning laws in RL towns. You can't just live anywhere in most towns. There are usually residential and commercial districts. You can't just say - I'm going to build a new house right here - without first getting permission from the town.
AC player since the Game Cube
The idea of being thrown into a forest and interacting with the environment and animals there is what made the original game so much fun for me. I think some options to customize your town will make the game more fun but I'm afraid they're going to take that way too far. At some point it will feel like a smaller scale Sim City rather than a customization Animal Crossing.
I know the complaint in New Leaf was that villagers would move into "bad" places and mess up plans/paths/flowers/etc. To me it's the opposite. I think it was more fun when you weren't in charge and you reacted to the way your town rather than trying to plan out your town.
I don't think they'll give you any title or official role but it seems like they're setting it up to be your island that you are in control of.
Let's go Gophers! Ski-U-Mah!
Sorry, I don't accept random FCRs.
"I know the complaint in New Leaf was that villagers would move into "bad" places and mess up plans/paths/flowers/etc. To me it's the opposite. I think it was more fun when you weren't in charge and you reacted to the way your town rather than trying to plan out your town."
That's how it is for me, too. I enjoy the randomly and procedurally generated aspects of the series a great deal, this one included.
It's the difference between it being a town that you're living in, and you being in charge of what's effectively a life-sized Lego set, I feel.
I do hope that they don't take it too far, and I feel that it's ridiculous that we're less than two months from release and still don't know that for sure. This is a major game that, like its predecessors, is going to be a long-tail seller for the rest of the system's life, after all - the lack of official news is crazy.
"I feel that it's ridiculous that we're less than two months from release and still don't know that for sure. This is a major game that, like its predecessors, is going to be a long-tail seller for the rest of the system's life, after all - the lack of official news is crazy."
Seems to be par for the course for Nintendo as of late. The final Smash Bros Ultimate direct was on November 1st 2018, and the game launched December 7th 2018. They even sold a Smash Bros-themed Switch, which had all of the characters on it except Incineroar or Ken, since they were the only two that hadn't been revealed yet. So there are collectors' boxes out there which permanently lack two of the base roster, just because of Nintendo's wonky Direct scheduling.
"I know the complaint in New Leaf was that villagers would move into 'bad' places and mess up plans/paths/flowers/etc. To me it's the opposite. I think it was more fun when you weren't in charge and you reacted to the way your town rather than trying to plan out your town."
GavinGoneGlobal - True, but they actually provided regular updates on that game in the run-up to its release. Most of the recent information about ACNH, on the other hand, has been put online by fans who were at a particular Nintendo Latin America press-event or who've been so kind as to be scanning and uploading Japan-only magazines and pamphlets, and Nintendo has mostly been silent.