Heya all, Coda here, long time lingering, recently active member in ACC who's recently joined New Leaf, and BOY... is this my favorite Animal Crossing game I've ever played, I'm loving it, and I'm loving the community and the great people I've gotten to play with, or just talk with in ACC so far.
Except... With as much fun as I've been having in the community, I don't want the community's seniority, and therefore convenience of wealth, rub off on my very new town. Which is why I haven't jumped onto any giveaways and have tried to turn down anything that couldn't just be considered a general kindness (like fruits, or buying silver tools from someone's town) that I'd get in relatively short time with some effort on my own.
I still want to participate though, and I'd really like to see more faces in the community while promoting the growth of my town without attaching it to ACC via a donation IV for all my public projects and Monetary needs. I've considered running cataloging parties with other new and matured players, but I feel like it'd be more of a collection of people requesting someone else order items for them, which is fine in the forum, but not really investing to have in a town.
I've also considered low end item giveaways, because I've already come up with a lot of extra furniture and clothes just by playing the game, but I'd probably only be catering to new players with this, and while that's not an issue, it doesn't exactly break even for helping pay off my first bridge and get me any closer to my first new wing to the house.
One idea I did have was more of a pay in item raffle, where players would pay a low end of 100-500 bells (depending on the average of the items + wrapping cost) to pick up a wrapped item blindly from my town, while tossing in some of my higher value items or minerals as extra incentive, and I can just make sure no one's really at a loss for how much they pay vs what they get out of it so it still feels fun and fair even if someone gets out with an item that is worth less than the buy in (by only about 50 bells by local Reese price, probably) It's certainly not the most effective idea for getting bells back. and I'll probably be at a net loss, but it feels like it'd be fun to do with some people who've got that few extra bells to toss around.
What do all of you think would be some creative hosted events or ideas that can help keep things from turning into either a giveaway/donation event for someone who's still really early on into the game? I'd really like to hear from anyone who's had experience in hosting events as well.
"I've also considered low end item giveaways, because I've already come up with a lot of extra furniture and clothes just by playing the game, but I'd probably only be catering to new players with this, and while that's not an issue, it doesn't exactly break even for helping pay off my first bridge and get me any closer to my first new wing to the house."
I don't think a low end item giveaway would work. Simply because users could get any item they want, regardless of cost for free at another giveaway. But something really cool would be some sort of low end shop. People go to those boards because they don't like/believe [in] giveaways. That way, players (more specifically, new - but old too) can go and buy your items verses paying more at a different shop. Prices could also be haggled down, it'd be nice to have a shop for less "rare" or "expensive items".
I know the community set up a "Goodwill". I believe it was a private thread for GG Players - I'm not sure if it's still around but that could also be something you can look into.
A low end shop could certainly be something to do, possibly use Re-tail's standard sale price as backboard for haggled prices, and since I'm rotating a lot of furniture and items out, I'm sure I could update an item board semi-regularly.
I guess I'll just have to find my way in the community and see how to go about setting up a shop, setting up a common item shop at haggled prices could certainly help bring some entertainment and bells into new player towns like mine who don't want to have everything handed to them. Thanks a bunch for the feedback!