14,835 bells
 
 
» AC:NL General Board
Topic: Villager Placement & Dream Villager Guide » ARCHIVED

Page of 1

LucyLand
 
Name
Mitch
ACNL Town
Last Active
12/23/2016 3:04pm
In Animal Crossing New Leaf, villagers like to move in on your paths, gardens, or in the spot you were planning on putting a public work project. Now, there is a solution to that. Before I explain, I urge you to read the original guide made by snappycg1996.

http://www.animalcrossingcommunity.com/thread_messages.asp/ThreadID/5776834/PageNumber/1


Basically, he lays out the sequence of a villager moving away and a new villager moving in. It goes like this:

Day 1: Lolly has her boxes packed and is ready to leave.

Day 2: Lolly is now gone from the town.

On day three, do not start up your mayor or any other file; create a new character and enter your town. When you're in your town, start walking around and looking for a new plot. More than likely, a new plot will not appear on this day. Do not reset and try to look for another plot, just do as you're supposed to do for a new character (go to town hall and talk to Isabelle). This method works when you have 8 villagers, and your 9th is moving in. I haven't tried it with a 10th villager moving in.

How to Do It:

Day 1: Lolly has her boxes packed and is ready to leave.

Day 2: Lolly is now gone from the town.

Day 3: Create a new character and search for a new plot in town. If a new plot does not appear, do not reset; just save using the new character and play as your regular mayor file (Day 1 of scouting)

Day 4: Create a new character and search for a new plot in town. If a new plot does not appear, do not reset; just save using the new character and play as your regular mayor file (Day 2 of scouting)

Day 5:  Create a new character and search for a new plot in town. If a new plot does not appear, do not reset; just save using the new character and play as your regular mayor file (Day 3 of scouting)

Day 6:  Create a new character and search for a new plot in town. If a new plot does not appear, do not reset; just save using the new character and play as your regular mayor file (Day 4 of scouting)

Day 7:  Create a new character and search for a new plot in town. If a new plot does not appear, do not reset; just save using the new character and play as your regular mayor file (Day 5 of scouting)

Day 8:  Create a new character and search for a new plot in town. If a new plot does not appear, do not reset; just save using the new character and play as your regular mayor file (Day 6 of scouting)

Day 9:  Create a new character and search for a new plot in town. On your 7th day of scouting for a new plot, there is a 100% chance that a new plot will appear every time you reset. If you find a plot with an undesirable villager/plot placement, reset and create a new character, and you are guaranteed to find a new plot each time.

If you found a plot with a bad villager or bag placement, shut down your game and create a new file again.
This is the most grueling part: doing it over and over, but trust me it is worth it. I also recommend that since you have to save each time and set up a tent, you set up the tent in the same spot to avoid having 7 different dirt patches everywhere.

Also, if you don't want to wait real days for scouting and want to time travel, time travel day by day using the 3DS internal clock. The reason you time travel day by day for this is because if you go directly to day 7, there is still a chance that a plot can spawn and a villager has moved in.

Why It Works:

When scouting (looking for plots) on days 1-6, there is a low chance of a new plot spawning. On day 7, there is a 100% chance that a new plot will spawn. This is an effective method in choosing the location of a new villager's house, or in choosing a desired dream villager. Since you're creating a new character, the map spawns like normal, but hasn't saved yet. If you don't save and reset each time, the town map will spawn differently each time (so different plots).

Tips on Choosing Dream Villagers

When your game spawns a new plot, they usually will spawn villagers of the same personality (smug, cranky, jock, lazy, uchi, peppy, snooty, or normal), so when you are making your dream villager list, have villagers with different personalities. You can, of course, still trade villagers, but if you're planning on using this method for getting your dream villagers (which I recommend), have villagers with different personalities. I've successfully used this method to get four of my dream villagers.


If you have questions feel free to PT me! A big thanks to snappycg1996 for creating the original method! I just tweaked it a bit. If you used this method and it worked, make sure to reply and tell us!

LucyLand Dream Villagers

Julian ~ Smug (gotten)
Benedict ~ Lazy (gotten)
Chow ~ Cranky
Roald ~ Jock
Maple ~ Normal (ALL TIME FAVORITE AND GOTTEN)
Bunnie ~ Peppy
Deirdre ~ Uchi
Mint ~ Snooty
Goldie ~ Normal (gotten)
Lily ~ Normal
Signature--------------
Marshal [x] Static [x] Ankha [x] Diana [x] Bam [x]
Marina [x] Beau [x] Peanut [x ] Maple [ ] Muffy [ ]
Bells: 258,080 Catalog: 0 Feedback: 0 WiFi:  (53) Patterns: 0  
AC:NL General Board » Topic: Villager Placement & Dream Villager Guide » ARCHIVED

Page of 1


Legend:   Site Owner    Administrator    Moderator    Researcher    Developer    Scout    New Member   Honorary Citizen   Birthday