Hi! I just thought I'd make a Villager Guide for the AC:GC fans. :D
Table of Contents:
- Information about the personalities
- Getting along with animals guide
- How to write a good letter
- Villager names, genders, and catchphrases (The catchphrase is the thing they say at the end of the scentence. For example, I'll use Olivia's: "Do you like my shirt, purrr?")
- Islander names, genders, fruit info, species, and catchphrases.
Let's begin!
PersonalitiesHere are all six personalities and the colors I will be using to represent each.
Grumpy
¯¯¯¯¯¯Snooty
¯¯¯¯¯¯Jock
¯¯¯¯Peppy
¯¯¯¯¯Lazy
¯¯¯¯Normal
¯¯¯¯¯¯---
Grumpy
¯¯¯¯¯¯The grumpy ones are the mean males. They're often rude and don't like a lot of people. ;D Basically, they're Scrooges.
Bedtime:3:00 AM or 4:00 AM
Wakeup time:10:00 AM or 12:00 AM
Snooty
¯¯¯¯¯¯Snooty animals are the mean females. I think of them as the high-and-mighty rich girls who only care about themselves.
Bedtime:2:00 AM
Wakeup time:9:00 AM
Jock
¯¯¯¯Jocks are self-explanitory. They're the males who are always talking about sports and weights and are quite full of themselves.
Bedtime:1:00 AM
Wakeup time:6:00 AM
The next three wake-up times vary.
Peppy
¯¯¯¯¯Peppy ones are the females who act like cheerleaders. They're enthusiastic, they say 'like' a lot, and they're very...energetic. Sometimes they get on your nerves. ;)
Bedtime:11:30 PM
Wakeup time:Varies
Lazy
¯¯¯¯The lazy animals are males that talk mostly about food and sometimes couch magazines. That's pretty much it. They like food. :/
Bedtime:10:00 PM
Wakeup time:Varies
Normal
¯¯¯¯¯¯Lastly, we have the 'normal' ones. I don't know why they're called normal, they just are. Anyway, the normal ones are the females who are sweet and kind and lovable. They're very nice to you. :)
Bedtime:9:00 PM
Wakeup time:Varies
Okay, so the underlines of the personalities above will be used later on in this guide. In the villager list, each villager will have something like this:
• next to their name, and it will be colored according to their personality. So the grumpy ones will have a red one. Get it? This is just so that I don't have to write out the personalities over and over, and it's easier to see when you're scrollnig through. :D
PinKirby from GameFAQs was nice enough to make a "Getting Along With Animals" guide, as well as a "How to Write Letters" guide. :D I'll post the main points here for you. ;)
Getting Along With Animals:Animals give warning signs that they're getting tired of talking to you. Sometimes, the warning message is not given, since you spoke to the animal while they were in another mood. If you keep talking to an animal after they give you the warning message three times, they will lash out at you, speaking in a high-pitched voice, and flat out refusing to listen to a single word you want to say. To calm them, you must walk very far from the acre the irritated animal is in and stay in the new acre for a while. (This little scenario is especially fun when you have an item that you need to deliver to/receive from the irritated beast.)
Warning Messages:Grumpy- "Oh, You again. Does it make you happy, running around, irritating people all day? Huh?!"
- "Don't pretend you're here because you like me. You just want to see how ticked off you can make me!"
- "You again, huh? Don't you have anywhere else you could be, (your name)?"
Snooty- "Oh, you just couldn't stay away from me? You sure have a lot of free time, don't you?"
- "You again...Look, if you keep coming here, I'll never have any time to get good dirt on anyone."
- "You sure come here a lot, don't you? I must be even more charming than I'd thought, (phrase)!
Jock- "Don't you have anything else you could be doing? I hate to break it to you, but some of us have important things to do!"
- "Dude. Can't you take a hint? It's not like I'm your only friend, is it? That's so pathetic, (phrase)!"
- "You sure come here a lot! You know, I'm starting to think you've got a little too much time on your hands!"
Peppy- "You again! You're worse than that cold I had that just wouldn't go away, (phrase)!"
- "I can't have you coming over all the time, you know. I don't want anyone to think we're friends or anything."
- "You again? What's the matter, don't you have any other friends you can go bug?"
Lazy- "Maybe it doesn't look like it, but I've got stuff to do too, you know..."
- "Look, it's great that you're here and everything, but do you think you could maybe leave now?"
- "Can't you just leave me alone? I'm tired, and I don't want to talk, (phrase)."
Normal- "You spend so much time here. Don't you have anywhere else you could go, (phrase)?"
- "You again? You have a lot of free time on your hands, don't you?"
- "Unlike you, I really don't have enough free time on my hands to stand around gabbing, (phrase)."
Writing LettersHere are some tips on how to write a letter that the animals don't feel is "weird," and doesn't make them feel "not smart."
- Use words they understand (names of furniture, fish, bugs, etc.)
- Limit a sentence's lengh to TWO lines. Any more, and they won't get it.
- Fill up at least 5 lines. If it is 4 lines or less, they won't
get it.
- Mention one or more of these names:
Yours
Theirs
Current Neighbor
Town
Non-villager Animal (Tom Nook, Copper, etc.)
Visitor (Saharah, Wendell, Wisp, etc.)
In-Game Places (Dump, Post Office, etc.)
- Avoid mispellings, especially names of people, places, or things.
- Mail a shirt. While furniture does cost more, THEY WON'T USE IT! While it may take a while for them to wear shirts you send, they will eventually be wearing your shirt the next time you start your game after mailing the letter with the gift.
- A blank letter is an instant "I didn't get your letter" response.
Here is an example of a good letter:
Dear (Animal name),
Hi! I hope you are well.
Today, I gave Wendell a fish
and he gave me an ancient wall!
Here is a present for you.
Please write back soon!
See you later, (Animal name)!
Your friend, (Your name)Line one: Hi! I hope you are well.
(The animal will understand well, as it is the name of an item.)
Line two: Today, I gave Wendell a fish
Line three: and he gave me an ancient wall!
(The animal knows Wendell, and the ancient wall is an item)
Line four: Here is a present for you.
(The present is also an item...)
Line five: Please Write back soon!
(You don't HAVE to write anymore, but if you want, you can make a sixth line of text.)
Line six: See you later, (animal name)!
(They are smart enough to know their own name.)
You can change lines; for example, you can replace Wendell with another animal's name. You can also name a food or drink item animals mention (like cookies, pizza rolls, chili dogs, etc.) and they will understand it.